Students Thinking like Scientists


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In MHS, the student becomes the scientist. Players use real-world skills to collect, analyze and draw conclusions from evidence in order to achieve goals and solve problems that arise. Everything the player does has an impact on the environment around them. Students can instantly see the results of their decisions and actions during gameplay. Games

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Standards Met


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Next Generation Science Standards and Missouri Learning Standards: Earth and Space Science 6-8.ESS2.C.1 Design and develop a model to describe the cycling of water through Earth’s systems driven by energy from the sun and the force of gravity. 6-8.ESS3.C.2 Apply scientific principles to design a method for monitoring and minimizing a human impact on the

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Improving Classroom Performance


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Our desired outcomes from the use of Mission HydroSci in the classroom are to: Increase student interest in technology, science and water systems Improve student argumentation competencies Meet Next Generation Science Standards (NGSS) Achieve Earth Science Water Systems Learning Objectives

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The MHS live teacher dashboard displays analytics related to students’ learning progress as they complete various stages of the game. While teachers typically monitor student work by walking around the classroom and observing physical behavior, the MHS Gaming Analytics system enables targeted and automated views of player engagement and success. Using these analytics, even teachers

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Tech Requirements


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The current version of MHS will only play on Mac and Windows computers. Minimum requirements for computers are to have 4 Gbytes of RAM but at least 8 is highly desired. Computers must also have internet access in order to enable the teacher dashboard. Play Setup In the Classroom – This is ideal for classrooms

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Getting Started


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In MHS, the student becomes the scientist. Players use real-world skills to collect, analyze

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